Not a bad lil' shooter. A little too easy and basic AI, but nice modelling and environments.
A downloadable game for Windows
Do you have the guts?
Polaris is an old-school First-Person Shooter based on classics of the genre, like Quake and Doom.
Presented to you with not-so-moderated amounts of gore and violence, the game puts you in the skin of Jim Blake, an ex-prisoner and spacial scrap scavenger.
Locked in an old laboratory ship, Blake will need to fight horrid aliens on his way to escape.
Based on the classics
Polaris was made with the classics shooters in mind, so you can expect a lot of gore, fast-paced action, and destructive guns. The game is very straightforward and let you focus on things that matter: shooting aliens to death with no mercy.
The game has mapping for both right and left-handed players:
Left Mouse (can be remaped to right) - Shoot
1,2,3 / 0,9,8 & Scroll Mouse - Change Weapon
W,A,S,D / I,J,K,L & Mouse - Movement
Space - Jump
Esc - Pause the game
The game doesn't have high hardware expectations, so you should be fine on most of the PCs. In case of slowdowns, consider going to options and disabling post-process.
Extract the files and run the executable.
Would you like to ask a question? Report a bug? Offer us a coffee or a job? Hit us on the following e-mails:
- Gabriel Fleck - Level designer
- Mathias Ody - Programmer
You can study the source code if you'd like to.
- 1.2.1Aug 07, 2018
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Gave it a go...
Hey man, we had a lot of fun watching your video and we love having that feedback. we always learn something. The game was a college end job and it would initially have an end boss in the same place where you said it but we had to get it out to deliver the game on time. Maybe in a future version or in a new game we can create all the ideas considered and deliver something even better! Thanks for playing! Greetings from Brazil.
So I know I've only just scratched the surface of this, but so far I'm really liking it! The atmosphere is awesome and the lighting does a lot for the horror aspects of it. The weapon balance seems a little all over the place for me right now, but maybe that'll get sorted out with some later pickups. The pistol feels like a hand cannon, the RPG feels like it only hurts me and the shotgun, while it sounds awesome, feels like a hair dryer. And hair dryers don't fend off zombies well unless you swing them around. Definitely gonna play more of this!
I'm afraid you stretched much more than the surface, my friend! We know that there's some lack of balance in the guns in the game and even the number of enemies needs a tweak. We will release a patch with some fixes in the next days, hopefully it will sort those things out!
This game was made as a college project, so we were not working exclusively on the game. Although it is "released", we know there's a lot of things that can potentially be fixed.
Thank you very much for playing!
Is there still quite a bit of game left? I'd hate to either make a 5 minute second episode or just leave this hanging...
I really enjoyed this DEVS, very well put together. It looks great and plays very well so well done to all those involved.
We did not find quite the perfect damage balance of the explosion. Sometimes it is OP, sometimes it barely make any damage lol
We will work on this and release a patch soon!
The post process really slows the game down, disabling it will make it smoother.
Thank you so much for playing!